HEDx highlights, part 1: connecting with AI, technology and global partners
This year's HEDx conference challenges the sector to rethink learning through connections to partnerships and technology now, not later.
This year's HEDx conference challenges the sector to rethink learning through connections to partnerships and technology now, not later.
Part 2 of the HEDx conference recap explores the ways we connect with students and employers, and to people, systems and pathways of learning.
Get ready for Spring session with this guide to preparing your Canvas site and other updates.
Learning and teaching support for start of session, plus Welcome Video Express is back from 23 January to 4 February!
Work with us to write up your best learning and teaching ideas, and share them with the UTS community.
In the second part of this exploration of gamification, see some examples of how ideas from gaming can be woven into learning experiences.
The idea of gamification in higher ed has been thrown around a lot, but what does it really mean? Marty van de Weyer explains.
Ensure all of your students can participate in online collaboration with this handy overview of some common platforms.
To close this series, we introduce some of the wonderful students who participated in summer studios.
2022 was the year of 'Inclusivity in learning and teaching' for the Learning Design Meetup. Pop in to see what we covered!
Co-design, universal learning design and inclusivity were some of the big topics in the most-viewed stories from 2022.
Melissa Edwards and Sara Wilkinson share their extensive experience working with sustainability issues in university teaching and curriculum.
A recap of presentations from the Faculty of Heath's Assessment showcase.